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MarbleRun

Unreal Engine 5BlueprintsPhysicsLevel Design

MarbleRun, gameplay

About

A small arena adrift in space, where you tilt the whole level to roll a marble past bumper pegs and through laser-wall gates toward a glowing goal. MarbleRun is a physics-based tilt-maze built solo in Unreal Engine Blueprints, where momentum and timing matter more than speed.

What I Did

Designed and built the tilt-maze mechanics, hazard and pickup blueprints (laser walls, bumper pegs, goal trigger), and the level layout entirely in Unreal Engine Blueprints.